Context
Overview
Sona is an accessibility-centered tactile music experience designed for deaf and hard-of-hearing users. It pairs a mobile app with a wearable shoe sole that translates music into real-time vibrations, so rhythm, emotion, and social connection can be felt through touch.
My Role
As team lead I directed research and design — user research, synthesis, personas, and the product vision from concept to prototype — with Lily Zhang and Wanyi Zhu.
Timeline
About three months in Spring 2026 (IXDSN 2400-1): mixed-methods research, a reframed How Might We, an MVP of app plus sole, then a high-fidelity prototype.